List of dungeon crawler games




















The game has an interesting against the clock element. The longer you go, the stronger all the enemies become. Nemesis is a beautiful game filled with cinematic moments. This entry on the list of the best dungeon crawler board games seemingly has it all. Nemesis pits you and your crew-mates on a must survive mission on a ship infested with hostile organisms and get back to Earth alive.

Some things in your way: swarms of intruders, the poor physical condition of the ship, the other players that will have their own agendas and, sometimes, just cruel fate. Stakes were high as it seemed impossible to improve on that game, but they have done it. This is a little different than the other best dungeon crawler board games in that it is 2 player versus game than a group taking on the perils of a game.

One team is the humans trying to complete quests and the other are the demons trying to stop them. The game is thematic and highly asymmetric: human characters are stronger, but the demon characters are more numerous.

Gameplay is very straightforward with a minimum of rules, and each game plays in an hour or less. The quests, like escape the catacombs or close a portal, run deep and the win conditions vary. If you want more of a showdown game than a constant quest, check out Claustrophobia Mansions of Madness is a great dungeon crawler that skews more into the horror category than fantasy or sci-fi.

A unique feature here is that you are mainly driven by an app, and you move through a haunted mansion instead of some of the other locales you see in these games. You are a brave investigator ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death.

It will take more than just survival to conquer the evils terrorizing this town. An easy choice for the list of the best dungeon crawler board games. Star Wars: Imperial Assault does not just stick a brand name on a box, this game transports you to the center of the Galactic Civil War between the Rebel Alliance and the Galactic Empire with plenty to do.

This one takes the dungeon crawler category and puts it in a great sci-fi setting. Imperial is actually 2 different games.

Descent is the best Dungeon Crawler board game that lets one player be the villain. Even though this is one of the older games on the list it still holds up today because it is just classic and classy across the board.

In Descent: Journeys in the Dark, you and the other heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. A cool setting and a great amount of fun exploring it. People like to hate on Gloomhaven because of all the hype, but it is hyped for a reason.

Everyone just wants to throw shade on the best. The top spot on the best dungeon crawler board games goes to one that is the deepest of them all. Well written and great character progression. To be honest, I find difficult to pin down a game in a very specific genre like this.

Sorry for being poor help. Izuna and Izuna 2. That's enough to consume the rest of the list put together. Beware though, I think the first one is hard to come by. Or did those not release in the West? There's also a new Wizardry DS coming. Shiren the Wanderer is more of a roguelike, but I hear good things about it. Soma Bringer is a kind of disappointing Diablo clone, but I suppose it qualifies.

The Shiren series are all pretty light roguelikes, similar to the Izuna series. Challenging, but not nearly as interesting as something like Nethack.

The app is a great idea for a dungeon crawl board game. It essentially takes the role of dungeon master. The app generates the maps, randomizes encounters and narrates the campaign as you play along. Very cool! The idea behind the game is that the players play as investigators who travel together through the haunted mansions of Arkham searching for answers, collecting weapons, tools and information all while fighting monsters and the urge to go insane.

The goal of the game is to thwart the elder gods from being unleashed upon the world — all while trying to remain sane. Players assume the roles of investigators who each have their own unique abilities. The setup is incredibly simple — just load up the app, choose which player will play which investigator, separate a few piles of cards and go.

The app tracks all progress of the game and narrates the character progression, place on the map and monster health as you play. Players play the game on a turn basis — taking time to explore rooms or carry out certain actions like investigating a set of drawers for items etc.

Dice are used to determine whether actions are successful or fail. The dice are 8 sided and have elder symbols, clues or blanks on each side. Unlike other dungeon crawl board games — Mansions is unique in that combat is completely unpredictable. In other games when characters take damage — their health decreases by a certain amount. Players: 1 — 4 Duration: 60mins — 90mins. Mice and Mystics is a great fairytale-esk themed dungeon crawl board game that is great for both adults and children to play together.

The game is a bit tongue in cheek in that it is a bit silly and whimsical. Players play as mice and the game is played from a storybook that reads exactly like a bed time story.

Mice and Mystics is a game played by 1 — 4 players who are loyal to the king of Vanestra who has recently been usurped. The players turn themselves into mice to escape the dungeon and reclaim the kingdom. Like the other games I mentioned above — Mice and Mystics in is no different in the fact a player chooses the mouse they want to control — each having its own unique abilities. Playing the game involves setting up game tiles and monsters as described in the story book depending on the chapter you are up to.

Movement and fighting systems are relatively simple. Dice are rolled and the combined numbers combined with the characters movement rating determines where the mice move. When fighting you roll the dice as many times is instructed on your action card. An interesting mechanic of the game is the use of cheese tokens. These are used by characters to level up, share with teammates and use special abilities. This speeds up the game and spawns more enemies. Players: 2 — 5 Duration: 60mins — mins.

For this article I am going to focus on the adventure dungeon crawl game type, although the combat game type is incredibly fun to play as well. The campaign mode of Star Wars: Imperial Assault is played by 2 — 5 people and takes place during one of several missions. But its missions are unique to the Star Wars universe and has a few differences. Players then play through each mission trying to achieve the objectives — while leveling up and progressing.

While the player playing the Imperial Forces tries to counter the rebel alliance players. If the Rebels win, players then move onto X mission. If the Imperial players win you move onto Y mission. This forking of the missions means that there is some variability of how the story will progress.

At the conclusion of each mission, both sides are awarded experience and money influence for Imperials with the winning side receiving more. The Star Wars theme is what makes this game. There is a bit of an argument in the gaming community about the balance of the game and the fact that the Rebels are awarded bonus rewards if missions are completed in a certain way X amount of turns for example.

While I have noticed a slight advantage myself, it is not game breaking and only really affects the early part of the game. Players: 1 — 4 Duration: mins. Shadows of Brimstone is a Western based dungeon crawler board game that has horror themes coursing through its veins. The game is a full co-operative game where players choose one of the western characters to play, level up and progress.

Players fight alongside each other in a mine shaft where creatures from another world are invading through portals and seeking to kill anything in their path.

Players also get a character sheet, a starting item, side bag and starting abilities to choose from. The game is brilliant in that the character customization is so in depth and independent from other players playing the game. You really are spoiled for choice with the character skill trees.

Players progress in the game by fighting through missions. These take place in the mine and generally require players to defeat enemies and overcome objectives.

Between each mission -players are able to return to town to buy things and level up their characters. The game uses mechanics such as darkness which needs to be overcome by a lamp — a number has to be rolled on the dice to use the lamp — this becomes harder the deeper in the mines you are. There is also a growing dread mechanic and ways to track your wounds physical health and sanity mental health.

Injuries sustained by players in the game are persistent. If you push your luck too far and sustain a physical or mental wound, this will follow you around for the rest of the campaign! The game is very deep, customizable and clever in how it pulls everything off and is super fun to play. The theme may sound like an interesting mashup, but it actually works really well.

Players: 1 — 6 Duration: 90mins — mins. Massive Darkness is a game that is both good to look at and play. The artwork and miniatures are stunning. The game is a full co-operative game that focuses on the heroes light bringers that are fighting back a creeping evil that has returned to their lands. Like Star Wars: Imperial Assault — Massive Darkness offers two play modes: a single shot game and an extended RPG campaign where character progression, equipment and levels are retained between games.

You are going to need a massive table. I will say that right away — this game is big. Really big. The game is played by 1 — 6 players and has a typical fantasy-role play character choice at the start of the game.

Players progress through the game and fight through the various dungeons — rolling dice as they go. Characters can perform the usual — opening doors, picking up loot and fighting monsters.

Combat is turn based — whereby players attack first and once complete — monsters get a chance to counter attack. One awesome feature the game introduces is the shadow mechanic.

This allows players that are being overwhelmed which happens a fair bit to slip away into the shadows and run away from danger. Character progression is very important to the game and is essential for defeating bosses.



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